VisionM is the premium graphical overhaul experience. What does VisionM change? Well, it changes lighting, effects, timecycles, reflections, global illumination, wildlife behavior, and lens artifacts, fixes certain vehicle textures of vanilla vehicles, new and improved weather effects, updated backend textures like coronas and a new sky for nighttime. VisionM does a lot to change your game to make it look realistic.
VisionM looks towards realism when it comes to the types of graphics it produces, unlike some other graphical modifications. VisionM is constantly being updated and beta-tested to make sure it reaches peak quality. VisionM started out as a modification called GD Graphics V which was strictly for FiveM Clientside, but I have since expanded it outwards FiveM Serverside. The idea is to have an alternative premium graphical modification centered around what the players want. I have been working on VisionM for about three years now, and with a lot of hard work and dedication, this is going to be my masterpiece.
What is VisionM?
VisionM is a visual modification overhaul for FiveM Clientside & Serverside This version of the mod is for FiveM Clientside this is not for your FiveM Server!
What does it do?
VisionM modifies files within Grand Theft Auto V to create immersive-looking graphics to attempt to replicate the real world. VisionM modifies textures, meta files, and uses ENB and ReShade in tandem to create the most immersive FiveM experience.
How does it work?
Modpacks: VisionM uses .rpf modpacks to achieve the updated textures and effects.
ReShade: VisionM uses ReShade to sharpen details, update colorization, add global illumination, and more.
ENB: VisionM uses ENB to achieve its reflections, enhance details, and more.
Dependencies
ReShade: https://reshade.me/
ENB: http://enbdev.com/download_mod_gta5.html
Note: By Purchasing VisionM as long as you're in the Ghost Designs discord server you will receive free updates.
What's new in version 3.4?
Gave the ReShade preset another pass because apparently I wasn't done with it yet
Updated ENB preset again more tweaks, more improvements, and another round of making things look pretty
Added new upscaling options thanks to PureDark, giving you more ways to squeeze some extra performance out of the game
Moved some of the optional files over to Google Drive to make them able to be used as upload limits are hell.
Infrastructure development has officially continued because I felt like bringing it back
Added a new optional Christmas Addons pack. It's never too early for Christmas, right? heh
Note: SoundsM will be having a solo product release soon!
VisionM comes in a .zip format so make sure to install one of these programs to open it:
7Zip: https://7-zip.org/
WinRaR: https://www.rarlab.com/
SoundsM 0.5 Showcase: https://www.youtube.com/watch?v=tZ8oZXL7Xw0